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2016 Bensenville |
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Division A |
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Division B |
1 |
Lisle 2 |
1 |
Westdale |
2 |
Bensenville |
2 |
Algonquin |
3 |
Oriole Park Black |
3 |
Oriole Park Orange |
4 |
Des Plaines |
4 |
Lisle 1 |
5 |
Franklin Park |
5 |
Hoyne Park |
6 |
Elmwood Park |
6 |
Horner Park |
Game # |
Mon. July 18 |
Score |
||
1 |
Lisle 2 @ Bensenville |
6:00 PM |
DiOrio #1 |
24 - 12 |
2 |
Oriole Park Black @ Elmwood Park |
6:00 PM |
DiOrio #5 |
12 - 11 |
3 |
Franklin Park @ Des Plaines |
6:00 PM |
Redmond N |
17 - 1 |
4 |
Westdale @ Algonquin |
8:15 PM |
Redmond N |
14 - 4 |
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Tue. July 19 |
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5 |
Des Plaines @ Oriole Park Black |
6:00 PM |
DiOrio #1 |
13 - 1 |
6 |
Hoyne Park @ Lisle 1 |
6:00 PM |
DiOrio #5 |
16 - 4 |
7 |
Oriole Park Orange @ Horner Park |
6:00 PM |
Redmond N |
20 - 8 |
8 |
Elmwood Park @ Lisle 2 |
8:15 PM |
Redmond N |
15 - 13 |
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Wed. July 20 |
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9 |
Bensenville @ Franklin Park |
6:00 PM |
DiOrio #1 |
17 - 1 |
10 |
Lisle 1 @ Oriole Park Orange |
6:00 PM |
DiOrio #3 |
23 - 10 |
11 |
Horner Park @ Westdale |
6:00 PM |
DiOrio #5 |
15 - 8 |
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Thu. July 21 |
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12 |
Elmwood Park vs. Des Plaines |
6:00 PM |
DiOrio #1 |
18 - 6 |
13 |
Algonquin @ Hoyne Park |
6:00 PM |
DiOrio #5 |
7 - 0 |
14 |
Bensenville vs. Oriole Park Black |
6:00 PM |
Redmond N |
23 - 8 |
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Fri. July 22 |
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16 |
Horner Park vs. Lisle 1 |
6:00 PM |
DiOrio #1 |
13 - 4 |
17 |
Algonquin vs. Oriole Park Orange |
6:00 PM |
DiOrio #4 |
10 - 7 |
18 |
Westdale vs. Hoyne Park |
6:00 PM |
DiOrio #5 |
13 - 0 |
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Sat. July 23 |
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|
|
19 |
Des Plaines @ Lisle 2 |
9:00 AM |
DiOrio #1 |
15 - 3 |
20 |
Oriole Park Black @ Franklin Park |
9:00 AM |
DiOrio #3 |
16 - 15 |
21 |
Elmwood Park @ Bensenville |
9:00 AM |
DiOrio #5 |
23 - 0 |
22 |
Horner Park @ Algonquin |
11:15 AM |
DiOrio #1 |
16 - 3 |
23 |
Oriole Park Orange @ Hoyne Park |
11:15 AM |
DiOrio #3 |
18 - 6 |
24 |
Lisle 1 @ Westdale |
11:15 AM |
DiOrio #5 |
7 - 0 |
25 |
Bensenville @ Des Plaines |
1:30 PM |
DiOrio #1 |
16 - 7 |
26 |
Lisle 2 @ Oriole Park Black |
1:30 PM |
DiOrio #3 |
22 - 17 |
27 |
Franklin Park @ Elmwood Park |
1:30 PM |
DiOrio #5 |
11 - 8 |
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28 |
Algonquin @ Lisle 1 |
3:45 PM |
DiOrio #1 |
7 - 0 |
29 |
Hoyne Park @ Horner Park |
3:45 PM |
DiOrio #3 |
14 - 2 |
15 |
Lisle 2 vs. Franklin Park | 3:45 PM | DiOrio #4 |
7 - 0 |
30 |
Westdale @ Oriole Park Orange |
3:45 PM |
DiOrio #5 |
14 - 5 |
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Sun. July 24 |
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31 |
Westdale @ Franklin Park |
11:00 AM |
Redmond N |
11 - 10 |
32 |
Lisle 2 @ Horner Park |
1:15 PM |
Redmond N |
16 - 10 |
33 |
Horner Park @ Franklin Park |
3:30 PM |
Redmond N |
10 - 8 |
8U Standings
Final
1 | Horner Park |
2 | Franklin Park |
3 | Lisle 2 |
3 | Westdale |
5 | Elmwood Park |
5 | Oriole Park Orange |
7 | Algonquin |
7 | Oriole Park Black |
9 | Hoyne Park |
9 | Des Plaines |
11 | Lisle 1 |
11 | Bensenville |
8U Division
Standings
Final
Division A |
W | L | T | RA | RF |
Division B |
W | L | T | RA | RF | ||
1 | Franklin Park | 5 | 0 | 0 | 25 | 68 | 1 | Horner Park | 5 | 0 | 0 | 25 | 78 |
2 | Lisle 2 | 4 | 1 | 0 | 52 | 76 | 2 | Westdale | 4 | 1 | 0 | 24 | 56 |
3 | Elmwood Park | 3 | 2 | 0 | 43 | 74 | 3 | Oriole Park Orange | 3 | 2 | 0 | 57 | 64 |
4 | Oriole Park Black | 2 | 3 | 0 | 59 | 79 | 4 | Algonquin | 2 | 3 | 0 | 40 | 28 |
5 | Des Plaines | 1 | 4 | 0 | 70 | 27 | 5 | Hoyne Park | 1 | 4 | 0 | 56 | 24 |
6 | Bensenville | 0 | 5 | 0 | 103 | 28 | 6 | Lisle 1 | 0 | 5 | 0 | 66 | 18 |
10U Schedule and Results
Division A | Division B | ||
1 |
Westdale |
1 |
Elmhurst |
2 |
Dunham Park |
2 |
Bloomingdale |
3 |
Franklin Park |
3 |
Bensenville |
4 |
Oak Park |
4 |
Elk Grove |
Game # |
Mon. July 18 |
Score |
||
1 |
Westdale @ Dunham Park |
6:00 PM |
DiOrio #3 |
14 - 5 |
2 |
Franklin Park @ Oak Park |
6:00 PM |
DiOrio #4 |
17 - 4 |
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Tue. July 19 |
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3 |
Bensenville @ Elk Grove |
6:00 PM |
DiOrio #3 |
16 - 6 |
4 |
Elmhurst @ Bloomingdale |
6:00 PM |
DiOrio #4 |
7 - 6 |
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Wed. July 20 |
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5 |
Elmhurst vs. Bensenville |
6:00 PM |
DiOrio #4 |
10 - 6 |
6 |
Westdale vs. Franklin Park |
6:00 PM |
Redmond N |
14 - 11 |
7 |
Dunham Park vs. Oak Park |
8:15 PM |
Redmond N |
19 - 1 |
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Thu. July 21 |
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8 |
Bloomingdale vs. Elk Grove |
6:00 PM |
DiOrio #3 |
17 - 3 |
9 |
Oak Park @ Westdale |
6:00 PM |
DiOrio #4 |
15 - 3 |
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Fri. July 22 |
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10 |
Dunham Park @ Franklin Park |
6:00 PM |
DiOrio #3 |
12 - 0 |
11 |
Elk Grove @ Elmhurst |
6:00 PM |
Redmond N |
18 - 0 |
12 |
Bloomingdale @ Bensenville |
8:15 PM |
Redmond N |
12 - 11 |
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Sat. July 23 |
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13 |
Elk Grove @ Dunham Park |
1:30 PM |
Redmond N |
12 - 10 |
14 |
Westdale @ Bensenville |
3:45 PM |
Redmond N |
14 - 2 |
15 |
Elmhurst @ Oak Park |
6:00 PM |
Redmond N |
RS 7/24 |
16 |
Franklin Park @ Bloomingdale |
8:15 PM |
Redmond N |
11 - 2 |
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Sun. July 24 |
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17 |
Westdale @ Dunham Park |
12:00 PM |
DiOrio #1 |
12 - 7 |
18 |
Elk Grove @ Bensenville |
12:00 PM |
DiOrio #3 |
11 - 8 |
15 |
Elmhurst @ Oak Park |
12:00 PM |
DiOrio #5 |
12 - 0 |
19 |
Elmhurst @ Bloomingdale |
2:30 PM |
DiOrio #5 |
11 - 10 |
20 |
Franklin Park @ Oak Park |
6:00 PM |
Redmond N |
RS 7/26 |
Tue. July 26 | ||||
20 |
Franklin Park @ Oak Park |
6:00 PM |
DiOrio #1 |
2 - 0 |
10U Standings
Final
1 | Oak Park |
2 | Franklin Park |
3 | Bloomingdale |
4 | Elmhurst |
5 | Elk Grove |
6 | Bensenville |
7 | Westdale |
8 | Dunham Park |
Pool Play
Final
Division A |
Division B | ||||||||||||
W | L | T | RA | RF | W | L | T | RA | RF | ||||
1 | Oak Park | 3 | 0 | 0 | 8 | 51 | 1 | Bloomingdale | 3 | 0 | 0 | 20 | 36 |
2 | Franklin Park | 2 | 1 | 0 | 28 | 30 | 2 | Elmhurst | 2 | 1 | 0 | 13 | 34 |
3 | Dunham Park | 1 | 2 | 0 | 36 | 15 | 3 | Bensenville | 1 | 2 | 0 | 28 | 33 |
4 | Westdale | 0 | 3 | 0 | 43 | 19 | 4 | Elk Grove | 0 | 3 | 0 | 51 | 9 |
12U Schedule and Results
|
Division A |
|
Division B |
1 |
Westdale |
1 |
Hoyne Park |
2 |
Bensenville |
2 |
Welles Park |
3 |
Northlake |
3 |
Oak Park |
4 |
Elk Grove |
4 |
Franklin Park |
Game # |
Mon. July 25 |
|
|
Score |
1 |
Westdale @ Bensenville |
6:00 PM |
Redmond N |
10 - 3 |
2 |
Northlake @ Elk Grove |
8:15 PM |
Redmond N |
14 - 8 |
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Tue. July 26 |
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3 |
Bensenville vs. Elk Grove |
6:00 PM |
DiOrio #3 |
14 - 3 |
4 |
Westdale vs. Northlake |
6:00 PM |
DiOrio #5 |
12 - 5 |
5 |
Oak Park @ Franklin Park |
6:00 PM |
Redmond N |
12 - 1 |
6 |
Hoyne Park @ Welles Park |
8:15 PM |
Redmond N |
8 - 1 |
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Wed. July 27 |
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7 |
Hoyne Park vs. Oak Park |
6:00 PM |
Redmond N |
16 - 5 |
8 |
Welles Park vs. Franklin Park |
8:15 PM |
Redmond N |
14 - 0 |
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Thu. July 28 |
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9 |
Elk Grove @ Westdale |
6:00 PM |
Redmond N |
RS 7/29 |
10 |
Bensenville @ Northlake |
8:15 PM |
Redmond N |
RS 7/29 |
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Fri. July 29 |
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9 |
Elk Grove @ Westdale |
6:00 PM |
DiOrio #3 |
5 - 1 |
10 |
Bensenville @ Northlake |
6:00 PM |
DiOrio #5 |
12 - 9 |
11 |
Franklin Park @ Hoyne Park |
6:00 PM |
Redmond N |
11 - 5 |
12 |
Welles Park @ Oak Park |
8:15 PM |
Redmond N |
10 - 9 |
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Sat. July 30 |
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13 |
Franklin Park @ Northlake |
12:30 PM |
Redmond N |
9 - 1 |
14 |
Elk Grove @ Hoyne Park |
3:00 PM |
Redmond N |
8 - 4 |
15 |
Oak Park @ Westdale |
5:30 PM |
Redmond N |
7 - 6 |
16 |
Bensenville @ Welles Park |
8:00 PM |
Redmond N |
18 - 2 |
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Sun. July 31 |
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17 |
Franklin Park vs. Elk Grove |
9:00 AM |
Redmond N |
6 - 4 |
18 |
Northlake vs. Hoyne Park |
11:30 AM |
Redmond N |
12 - 6 |
19 |
Bensenville @ Westdale |
2:00 PM |
Redmond N |
9 - 5 |
20 |
Oak Park @ Welles Park |
4:30 PM |
Redmond N |
7 - 5 |
12U Standings
Final
1 | Welles Park |
2 | Oak Park |
3 | Bensenville |
4 | Westdale |
5 | Northlake |
6 | Hoyne Park |
7 | Elk Grove |
8 | Franklin Park |
Pool Play
Final
Division A |
Division B | ||||||||||||
W | L | T | RA | RF | W | L | T | RA | RF | ||||
1 | Westdale | 3 | 0 | 0 | 9 | 27 | 1 | Welles Park | 3 | 0 | 0 | 10 | 32 |
2 | Bensenville | 2 | 1 | 0 | 22 | 29 | 2 | Oak Park | 2 | 1 | 0 | 16 | 37 |
3 | Northlake | 1 | 2 | 0 | 32 | 28 | 3 | Hoyne Park | 1 | 2 | 0 | 29 | 17 |
4 | Elk Grove | 0 | 3 | 0 | 33 | 12 | 4 | Franklin Park | 0 | 3 | 0 | 37 | 6 |
14U Schedule and Results
Teams |
|
1 |
Bensenville |
2 |
Wood Dale |
3 |
Lombard |
4 |
Dunham Park |
5 |
OPRF |
6 |
Palatine |
Game # |
Mon. July 25 |
|
|
Score |
1 |
Wood Dale @ Bensenville |
6:00 PM |
Fenton HS |
RS 7/27 |
2 |
Palatine @ Lombard |
6:00 PM |
Redmond S |
8 - 7 |
3 |
Dunham Park @ OPRF |
8:15 PM |
Redmond S |
9 - 5 |
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Tue. July 26 |
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4 |
Lombard @ Dunham Park |
6:00 PM |
Fenton HS |
23 - 5 |
5 |
OPRF @ Wood Dale |
6:00 PM |
Redmond S |
15 - 3 |
6 |
Bensenville @ Palatine |
8:15 PM |
Redmond S |
10 - 8 |
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Wed. July 27 |
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1 |
Wood Dale @ Bensenville |
4:00 PM |
Redmond S |
6 - 5 |
7 |
Palatine vs. Dunham Park |
6:00 PM |
Redmond S |
12 - 1 |
8 |
Wood Dale vs. Lombard |
8:15 PM |
Redmond S |
8 - 7 |
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Thu. July 28 |
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9 |
Bensenville vs. OPRF |
6:00 PM |
Redmond S |
RS 7/30 |
10 |
Wood Dale @ Dunham Park |
8:15 PM |
Redmond S |
RS 7/30 |
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Fri. July 29 |
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11 |
OPRF @ Palatine |
6:00 PM |
Redmond S |
RS 7/31 |
12 |
Bensenville @ Lombard |
8:15 PM |
Redmond S |
RS 7/31 |
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Sat. July 30 |
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11 |
Bensenville vs. OPRF |
10:00 AM |
Redmond S |
10 - 4 |
12 |
Wood Dale @ Dunham Park |
12:30 PM |
Redmond S |
12 - 2 |
13 |
Palatine @ Wood Dale |
3:00 PM |
Redmond S |
7 - 0 |
14 |
Dunham Park @ Bensenville |
5:30 PM |
Redmond S |
19 - 6 |
15 |
Lombard @ OPRF |
8:00 PM |
Redmond S |
13 - 7 |
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Sun. July 31 |
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12 |
Bensenville @ Lombard |
10:00 AM |
Redmond S |
13 - 2 |
11 |
OPRF @ Palatine |
12:30 PM |
Redmond S |
10 - 3 |
16 |
Palatine @ Dunham Park |
3:00 PM |
Redmond S |
6 - 3 |
17 |
OPRF @ Bensenville |
6:00 PM |
Redmond S |
12 - 11 |
Mon. August 1 | ||||
18 |
Bensenville @ Dunham Park |
7:30 PM |
Redmond S |
11 - 1 |
14U Standings
Final
1 |
Dunham Park |
2 |
Bensenville |
3 |
OPRF |
4 |
Palatine |
5 |
Wood Dale |
6 |
Lombard |
Pool Play
Final
W | L | T | RA | RF | ||
1 |
Dunham Park | 5 | 0 | 0 | 19 | 75 |
2 |
Bensenville | 4 | 1 | 0 | 38 | 45 |
3 |
OPRF | 3 | 2 | 0 | 32 | 47 |
4 |
Palatine | 2 | 3 | 0 | 39 | 27 |
5 |
Wood Dale | 1 | 4 | 0 | 47 | 18 |
6 |
Lombard | 0 | 5 | 0 | 65 | 28 |
2016 Bensenville Summer Slugfest
Tournament
Rules
• Bases: 60'
• Pitchers Plate: 39'
• Pitchers Circle: 8' diameter
1. Games will be 6 innings in length (unless shortened by time limit).
2. 15 players per roster maximum.
3. Copies of birth certificates must be presented at check-in and must be available during the course of the tournament.
4. Everyone will play at least 5 games (weather permitting).
5. Each team will provide 1 game ball for each game. A tournament coordinator will provide game balls for every team at the start of tournament.
6. Team trophy to 1st and 2nd place.
7. Individual trophies for 1st and 2nd. All participants will receive tournament tee shirts.
8. The diamond shall not be used by either team prior to the start of the game. All warm ups should be in the outfield grass or outside of the foul lines within the infield.
9. Coach must pitch from inside pitcher’s circle (any part of body) and leave immediately after ball is hit.
10. Coaches pitch 5 pitches, if the ball is not put in fair territory the player is out. If the player swings and misses three times then the player is out.
11. The coach that is pitching is considered fair territory and the ball must be played if the ball strikes the coach.
12. Play is dead when the ball is in a player’s possession (and held) inside the pitcher’s circle. Base runners will be awarded the next base if they are more than 1/2 of the way when play is called dead (umpires judgment).
13. The infield fly rule is not in effect.
14. The maximum allowed runs per inning is 6 except for the final inning. Teams are not limited in the final inning. The final inning may be called early by the umpire due to time constraints.
15. Slaughter rule is 12 runs after 4 innings (3½ if home team is winning).
16. Lead-offs are not allowed. Base runners must wait until the ball is hit. Runners who are caught leaving early will be called out. Warnings will not be issued.
17. Home team (or team listed second) occupies 3rd base dugout. Visitor (or team listed first) occupies 1st base dugout.
18. Must start game with at least 9 players and end with at least 9 players. Failure to do so will result in a forfeit.
19. All managers must submit their line-up to the opposing manager before the game starts.
20. Players in uniform may not sit more than 2 consecutive innings.
21. A continuous batting order will be used and free defensive substitution is allowed.
22. Players must slide to avoid contact or may be called out.
23. Any player that leaves before the end of the game will be an out; injured players will be skipped in the lineup. If a player is skipped in the batting order then he may not return.
24. Players may not wear any type of jewelry including watches, rings, pins, earrings, etc.
25. Players arriving late to the game may be added to the end of the batting order but must be there before the end of the lineup has batted or they cannot play.
26. There will be a time limit of 90 seconds between half innings.
27. Teams may pull their catcher from base and replace him with the last batted or fielded out at any time. Catchers MUST be replaced with the last batted or fielded out when there are 2 outs.
28. All bats are legal.
29. Games must go a minimum of 4 innings (3½ if home team is winning) to be considered as have reached regulation.
30. All games have a time limit (except Championship) … a new inning cannot be started after 1 hour 45 minutes. Games may end in a tie during pool play (if played to regulation) but must be played to completion during bracket play.
31. The “California Rule” is in effect for tie games after regulation or if the time limit has been reached during bracket play. The last out from the previous inning (last batter) starts on 2nd base with 1 out. When the California rule is in effect, the catcher may not be pulled from base to prepare for the next inning.
32. Ground rules will be gone over by umpires prior to the game
33. There will be a 10 minute grace period after the scheduled start time for teams who do not have 9 players at game time. The game will be declared a forfeit after this grace period.
34. Games decided by forfeit will be recorded as 7-0.
35. Intentional walks are allowed. The plate umpire must be notified and no pitches are required.
36. There is a maximum of four coaches allowed in the dugout including the scorekeeper.
37. If any discrepancies occur during a game, a tournament coordinator will decide the outcome before play resumes. This is only for rules, not umpire calls.
38. Scorekeepers must verify score after each inning.
39. Tie Breakers:
1. Head to
Head.
2. Total runs allowed.
3. Total runs scored.
• Bases: 60'
• Pitchers Plate: 46'
• Pitchers Circle: 8’ Diameter
1. Games will be 6 innings in length (unless shortened by time limit).
2. 15 players per roster maximum.
3. Copies of birth certificates must be presented at check-in and must be available during the course of the tournament.
4. Everyone will play at least 5 games (weather permitting).
5. Each team will provide 1 game ball for each game. A tournament coordinator will provide game balls for every team at the start of tournament.
6. Team trophy to 1st and 2nd place.
7. Individual trophies for 1st and 2nd. All participants will receive tournament tee shirts.
8. The diamond shall not be used by either team prior to the start of the game. All warm ups should be in the outfield grass or outside of the foul lines within the infield.
9. Pitchers will be allowed to pitch no more than 2 innings per game.
10. Pitchers must be removed if they hit two batters in the same inning.
11. 1 pitch constitutes 1 inning pitched.
12. Pitcher must be removed after second coach’s visit in an inning.
13. Base stealing (including home) is allowed. Stealing after a walk (continuation of the walk) is not allowed.
14. Lead-offs are not allowed. Base runners must wait until the ball crosses the plate. Runners who are caught leaving early will be called out. Warnings will not be issued.
15. The dropped 3rd strike rule is not in effect.
16. The infield fly rule is not in effect.
17. Players must slide to avoid contact or may be called out.
18. Slaughter rule is 12 runs after 4 innings (3½ if home team is winning).
19. Home team (or team listed second) occupies 3rd base dugout. Visitor (or team listed first) occupies 1st base dugout.
20. Must start game with at least 9 players and end with at least 9 players. Failure to do so will result in a forfeit.
21. All managers must submit their line-up to the opposing manager before the game starts.
22. Players in uniform may not sit more than 2 consecutive innings.
23. A continuous batting order will be used and free defensive substitution is allowed.
24. Play is dead when the ball is in a player’s possession (and held) in the pitcher's circle. Base runners will be awarded the next base if they are more than 1/2 of the way when play is called dead (umpires judgment). This rule does not apply on an attempted steal.
25. Any player that leaves before the end of the game will be an out; injured players will be skipped in the lineup. If a player is skipped in the batting order then he may not return.
26. Players may not wear any type of jewelry including watches, rings, pins, earrings, etc.
27. Players arriving late to the game may be added to the end of the batting order but must be there before the end of the line-up has batted or they cannot play.
28. Pitchers are allowed 5 warm-up pitches between innings. New pitchers are allowed 8 warm-up pitches.
29. Teams may pull their catcher from base and replace him with the last batted or fielded out at any time. Catchers MUST be replaced with the last batted or fielded out when there are 2 outs.
30. All bats are legal.
31. Games must go a minimum of 4 innings (3½ if home team is winning) to be considered as have reached regulation.
32. All games have a time limit (except Championship) … a new inning cannot be started after 1 hour 45 minutes. Games may end in a tie during pool play (if played to regulation) but must be played to completion during bracket play.
33. The “California Rule” is in effect for tie games after regulation or if the time limit has been reached during bracket play. The last out from the previous inning (last batter) starts on 2nd base with 1 out. When the California rule is in effect, the catcher may not be pulled from base to prepare for the next inning.
34. Ground rules will be gone over by umpires prior to the game.
35. There will be a 10 minute grace period after the scheduled start time for teams who do not have 9 players at game time. The game will be declared a forfeit after this grace period.
36. Games decided by forfeit will be recorded as 7-0.
37. Intentional walks are allowed. The plate umpire must be notified and no pitches are required.
38. There is a maximum of four coaches allowed in the dugout including the scorekeeper.
39. If any discrepancies occur during a game, a tournament coordinator will decide the outcome before play resumes. This is only for rules, not umpire calls.
40. Scorekeepers must verify score after each inning.
41. Tie Breakers:
1. Head to
Head.
2. Total runs allowed.
3. Total runs scored.
• Bases: 70'
• Pitchers Plate: 48'
1. Games will be 7 innings in length (unless shortened by time limit).
2. 15 players per roster maximum.
3. Copies of birth certificates must be presented at check-in and must be available during the course of the tournament.
4. Everyone will play 5 games (weather permitting).
5. Each team will provide 1 game ball for each game. A tournament coordinator will provide game balls for every team at the start of tournament.
6. Team trophy to 1st and 2nd place.
7. Individual trophies for 1st and 2nd. All participants will receive tournament tee shirts.
8. The diamond shall not be used by either team prior to the start of the game. All warm ups should be in the outfield grass or outside of the foul lines within the infield.
9. Pitchers will be allowed to pitch 3 innings per game.
10. Pitchers must be removed if they hit two batters in an inning or three batters during their stay on the mound.
11. 1 pitch constitutes 1 inning pitched.
12. Pitcher must be removed after second coach’s visit in an inning. Pitcher must be removed after third visit during the pitcher’s stay on the mound.
13. Lead-offs are allowed.
14. Balk rules are in effect … 1 warning per team.
15. Dropped 3rd strike rule is in effect.
16. Infield fly rule is in effect.
17. Players must slide to avoid contact or may be called out.
18. Slaughter Rule is 10 runs after 5 innings (4½ if home team is winning).
19. Home team (or team listed second) occupies 3rd base dugout. Visitor (or team listed first) occupies 1st base dugout.
20. Must start game with at least 9 players and end with at least 9 players. Failure to do so will result in a forfeit.
21. All managers must submit their line-up to the opposing manager before the game starts.
22. Players in uniform may not sit more than 3 consecutive innings.
23. A continuous batting order will be used and free defensive substitution is allowed.
24. Any player that leaves before the end of the game will be an out; injured players will be skipped in the lineup. If a player is skipped in the batting order then he may not return.
25. Players may not wear any type of jewelry including watches, rings, pins, earrings, etc.
26. Players arriving late to the game may be added to the end of the batting order but must be there before the end of the line-up has batted or they cannot play.
27. Pitchers are allowed 5 warm-up pitches between innings. New pitchers are allowed 8 warm-up pitches.
28. Teams may pull their catcher from base and replace him with the last batted or fielded out at any time. Catchers MUST be replaced with the last batted or fielded out when there are 2 outs.
29. All bats are legal.
30. Games must go a minimum of 5 innings (4½ if home team is winning) to be considered as have reached regulation.
31. All games have a time limit (except Championship) … a new inning cannot be started after 1 hour 45 minutes. Games may end in a tie during pool play (if played to regulation) but must be played to completion during bracket play.
32. The “California Rule” is in effect for tie games after regulation or if the time limit has been reached during bracket play. The last batted out from the previous inning starts on 2nd base with 1 out. When the California rule is in effect, the catcher may not be pulled from base to prepare for the next inning.
33. Ground rules will be gone over by umpires prior to the game.
34. There will be a 10 minute grace period after the scheduled start time for teams who do not have 9 players at game time. The game will be declared a forfeit after this grace period.
35. Games decided by forfeit will be recorded as 7-0.
36. Intentional walks are allowed. The plate umpire must be notified and no pitches are required.
37. There is a maximum of four coaches allowed in the dugout including the scorekeeper.
38. If any discrepancies occur during a game, a tournament coordinator will decide the outcome before play resumes. This is only for rules, not umpire calls.
39. Scorekeepers must verify score after each inning.
40. Tie Breakers:
1. Head to Head Competition.
2. Least amount of runs given up.
3. Total runs scored.
• Bases: 90'
• Pitchers Plate: 60' 6''
1. Games will be 7 innings in length (unless shortened by time limit).
2. 15 players per roster maximum.
3. Copies of birth certificates must be presented at check-in and must be available during the course of the tournament.
4. Everyone will play 5 games (weather permitting).
5. Each team will provide 1 game ball for each game. A tournament coordinator will provide game balls for every team at the start of tournament. Umpires will provide additional balls if needed.
6. Team trophy to 1st and 2nd place.
7. Individual trophies for 1st and 2nd. All participants will receive tournament tee shirts.
8. The diamond shall not be used by either team prior to the start of the game. All warm ups should be in the outfield grass or outside of the foul lines within the infield.
9. Pitchers will be allowed to pitch a maximum of 3 innings per game.
10. Pitchers must be removed if they hit two batters in an inning or three batters during their stay on the mound.
11. 1 pitch constitutes 1 inning pitched.
12. Pitcher must be removed after second coach’s visit in an inning. Pitcher must be removed after third visit during the pitcher’s stay on the mound.
13. Lead-offs are allowed.
14. Balk rules are in effect … 1 warning per team.
15. Dropped 3rd strike rule is in effect.
16. Infield fly rule is in effect.
17. Players must slide to avoid contact or may be called out.
18. Slaughter Rule is 10 runs after 5 innings (4½ if home team is winning).
19. Home team (or team listed second) occupies 3rd base dugout. Visitor (or team listed first) occupies 1st base dugout.
20. Must start game with at least 9 players and end with at least 9 players. Failure to do so will result in a forfeit.
21. All managers must submit their line-up to the opposing manager before the game starts.
22. Players in uniform may not sit more than 3 consecutive innings.
23. A continuous batting order will be used and free defensive substitution is allowed.
24. Any player that leaves before the end of the game will be an out; injured players will be skipped in the lineup. If a player is skipped in the batting order then he may not return.
25. Players may not wear any type of jewelry including watches, rings, pins, earrings, etc.
26. Players arriving late to the game may be added to the end of the batting order but must be there before the end of the lineup has batted or they cannot play.
27. Pitchers are allowed 5 warm-up pitches between innings. New pitchers are allowed 8 warm-up pitches.
28. Teams may pull their catcher from base and replace him with the last batted or fielded out at any time. Catchers MUST be replaced with the last batted or fielded out when there are 2 outs.
29. All bats are legal.
30. Games must go a minimum of 5 innings (4½ if home team is winning) to be considered as have reached regulation.
31. All games have a time limit (except Championship) … a new inning cannot be started after 1 hour 45 minutes. Games may end in a tie during pool play (if played to regulation) but must be played to completion during bracket play.
32. The “California Rule” is in effect for tie games after regulation (bracket play only) or if the time limit has been reached. The last batted out from the previous inning starts on 2nd base with 1 out. When the California rule is in effect, the catcher may not be pulled from base to prepare for the next inning.
33. Ground rules will be gone over by umpires prior to the game.
34. There will be a 10 minute grace period after the scheduled start time for teams who do not have 9 players at game time. The game will be declared a forfeit after this grace period.
35. Games decided by forfeit will be recorded as 7-0.
36. Intentional walks are allowed. The plate umpire must be notified and no pitches are required.
37. There is a maximum of four coaches allowed in the dugout including the scorekeeper.
38. If any discrepancies occur during a game, a tournament coordinator will decide the outcome before play resumes. This is only for rules, not umpire calls.
39. Scorekeepers must verify score after each inning.
40. Tie Breakers:
1. Head to Head
Competition.
2. Least amount of runs given up.
3. Total runs scored.
Jason Sabala
630-935-1234
Jason.Sabala@ptechmetal.com
(weekdays
only)
and/or
fbcoach1969@gmail.com (evenings and weekends)
Martin O’Connell
847-238-2217
martyoconnell@gmail.com
BBAA Hotline
Rainout Info.
630-595-4797
(option #3)