|
2018 Bensenville |
|
|
Division A |
|
Division B |
1 |
Lisle Navy |
1 |
Lisle White |
2 |
Westdale |
2 |
Addison |
3 |
Bensenville |
3 |
Norridge / Harwood Hts. |
4 |
River Forest |
4 |
Franklin Park |
5 |
Elmwood Park |
5 |
Melrose Park |
Winner in Green |
||||
Game # |
Mon. July 16 |
Time |
Field |
Score |
1 |
Lisle Navy @ Westdale |
6:00 PM |
DiOrio #5 |
23 - 7 |
2 |
River Forest @ Bensenville |
6:00 PM |
DiOrio #1 |
13 - 1 |
3 |
Lisle White @ Addison |
6:00 PM |
Redmond N |
18 - 17 |
4 |
Franklin Park @ Norridge / Harwood Hts. |
8:15 PM |
Redmond N |
18 - 12 |
|
Tue. July 17 |
|
|
|
5 |
Addison @ Melrose Park |
6:00 PM |
DiOrio #5 |
17 - 3 |
6 |
Lisle Navy @ Bensenville |
6:00 PM |
Redmond N |
19 - 7 |
7 |
Westdale @ Elmwood Park |
8:15 PM |
Redmond N |
13 - 11 |
|
Wed. July 18 |
|
|
|
8 |
Elmwood Park @ River Forest |
6:00 PM |
DiOrio #5 |
9 - 6 |
9 |
Melrose Park @ Franklin Park |
6:00 PM |
DiOrio #1 |
21 - 18 |
|
Thu. July 19 |
|
|
|
10 |
River Forest @ Lisle Navy |
6:00 PM |
Redmond N |
23 - 9 |
11 |
Franklin Park @ Lisle White |
8:15 PM |
Redmond N |
23 - 22 |
|
Fri. July 20 |
|
|
|
12 |
Bensenville @ Westdale |
6:00 PM |
DiOrio #1 |
14 - 9 |
13 |
Norridge / Harwood Hts. @ Addison |
6:00 PM |
DiOrio #3 |
17 - 15 |
14 |
Elmwood Park @ Lisle Navy |
6:00 PM |
DiOrio #4 |
17 - 0 |
15 |
Melrose Park @ Lisle White |
6:00 PM |
DiOrio #5 |
19 - 16 |
|
Sat. July 21 |
|
|
|
16 |
Bensenville @ Elmwood Park |
9:00 AM |
Redmond N |
13 - 9 |
17 |
Lisle White @ Norridge / Harwood Hts. |
10:00 AM |
DiOrio #5 |
17 - 14 |
18 |
Addison @ Franklin Park |
11:00 AM |
Redmond N |
21 - 4 |
19 |
Norridge / Harwood Hts. @ Melrose Park |
1:00 PM |
Redmond N |
16 - 14 |
20 |
Westdale @ River Forest |
3:00 PM |
Redmond N |
9 - 8 |
|
Sun. July 22 |
|
|
|
21 |
Lisle Navy vs. Norridge / Harwood Hts. |
10:00 AM |
DiOrio #1 |
14 - 2 |
22 |
Westdale vs. Franklin Park |
10:00 AM |
DiOrio #3 |
15 - 1 |
23 |
River Forest vs. Melrose Park |
9:00 AM |
Redmond N |
10 - 8 |
24 |
Bensenville vs. Addison |
11:00 AM |
Redmond N |
17 - 12 |
25 |
Elmwood Park vs. Lisle White |
3:00 PM |
Redmond N |
10 - 9 |
|
* Coin flip determines home team. |
|
|
|
8U Pool Standings
Final
Division A |
W | L | T | RA | RF |
Division B |
W | L | T | RA | RF | ||
1 | Elmwood Park | 3 | 1 | 0 | 28 | 50 | 1 | Lisle White | 3 | 1 | 0 | 72 | 74 |
2 | Bensenville | 3 | 1 | 0 | 30 | 55 | 2 | Addison | 3 | 1 | 0 | 40 | 72 |
3 | River Forest | 2 | 2 | 0 | 39 | 39 | 3 | Melrose Park | 2 | 2 | 0 | 67 | 57 |
4 | Westdale | 2 | 2 | 0 | 41 | 53 | 4 | Franklin Park | 1 | 3 | 0 | 77 | 62 |
5 | Lisle Navy | 0 | 4 | 0 | 82 | 23 | 5 | Norridge / Harwood Hts. | 1 | 3 | 0 | 66 | 57 |
8U Tournament Standings
Final
1 | Lisle White |
2 | Elmwood Park |
3 | Addison |
4 | Bensenville |
5 | Melrose Park |
6 | River Forest |
7 | Westdale |
8 | Franklin Park |
9 | Norridge / Harwood Hts. |
10 | Lisle Navy |
10U Schedule and Results
|
Division A |
|
Division B |
1 |
Elmhurst |
1 |
Villa Park |
2 |
Northlake |
2 |
Bensenville / Wood Dale |
3 |
Westdale |
3 |
Addison |
4 |
Franklin Park |
4 |
Melrose Park |
Winner in Green |
||||
Game # |
Mon. July 16 |
Time |
Field |
Score |
1 |
Elmhurst @ Northlake |
6:00 PM |
DiOrio #3 |
12 - 11 |
2 |
Westdale @ Franklin Park |
6:00 PM |
DiOrio #4 |
9 - 6 |
|
Tue. July 17 |
|
|
|
3 |
Addison @ Melrose Park |
6:00 PM |
DiOrio #1 |
7 - 0 |
4 |
Villa Park @ Bensenville / Wood Dale |
6:00 PM |
DiOrio #3 |
9 - 8 |
|
Wed. July 18 |
|
|
|
5 |
Villa Park vs. Addison * |
6:00 PM |
DiOrio #3 |
19 - 7 |
6 |
Bensenville / Wood Dale vs. Melrose Park * |
6:00 PM |
DiOrio #4 |
4 - 3 |
7 |
Elmhurst vs. Westdale * |
6:00 PM |
Redmond N |
14 - 1 |
8 |
Northlake vs. Franklin Park * |
8:15 PM |
Redmond N |
5 - 3 |
|
Thu. July 19 |
|
|
|
9 |
Franklin Park @ Elmhurst |
6:00 PM |
DiOrio #1 |
15 - 2 |
10 |
Northlake @ Westdale |
6:00 PM |
DiOrio #5 |
7 - 6 |
|
Fri. July 20 |
|
|
|
11 |
Melrose Park @ Villa Park |
6:00 PM |
Redmond N |
19 - 8 |
12 |
Bensenville / Wood Dale @ Addison |
8:15 PM |
Redmond N |
8 - 7 |
|
Sat. July 21 |
|
|
|
13 |
Addison @ Northlake |
10:00 AM |
DiOrio #1 |
20 - 2 |
14 |
Elmhurst @ Villa Park |
10:00 AM |
DiOrio #3 |
13 - 12 |
15 |
Bensenville / Wood Dale @ Franklin Park |
6:00 PM |
Redmond N |
13 - 6 |
16 |
Westdale @ Melrose Park |
8:15 PM |
Redmond N |
9 - 3 |
|
Sun. July 22 |
|
|
|
|
|
Rescheduled Mon. 7/23 |
||
18 |
Northlake vs. Villa Park |
10:00 AM |
DiOrio #5 |
19 - 7 |
19 |
Bensenville / Wood Dale vs. Westdale |
1:00 PM |
Redmond N |
9 - 1 |
20 |
Franklin Park vs. Melrose Park |
5:30 PM |
Redmond N |
7 - 2 |
Mon. July 23 | ||||
17 |
Addison vs. Elmhurst * |
6:00 PM |
DiOrio #1 |
11 - 10 |
|
|
|
|
|
* Coin flip determines home team. |
||||
** Higher Seed is Home Team Or If Same Seed Then Coin Flip Determines Home Team |
10U Pool Standings
Final
Division A |
W | L | T | RA | RF |
Division B |
W | L | T | RA | RF | ||
1 | Franklin Park | 3 | 0 | 0 | 11 | 29 | 1 | Melrose Park | 2 | 1 | 0 | 18 | 23 |
2 | Westdale | 2 | 1 | 0 | 16 | 27 | 2 | Bensenville / Wood Dale | 2 | 1 | 0 | 19 | 20 |
3 | Northlake | 1 | 2 | 0 | 23 | 21 | 3 | Villa Park | 1 | 2 | 0 | 35 | 35 |
4 | Elmhurst | 0 | 3 | 0 | 41 | 14 | 4 | Addison | 1 | 2 | 0 | 27 | 21 |
10U Tournament Standings
1 | Melrose Park |
2 | Franklin Park |
3 | Westdale |
4 | Bensenville / Wood Dale |
5 | Northlake |
6 | Villa Park |
7 | Addison |
8 | Elmhurst |
12U Schedule and Results
|
Division A |
|
Division B |
1 |
Villa Park |
1 |
Welles Park |
2 |
River Forest |
2 |
Westdale |
3 |
Bensenville |
3 |
Bloomingdale |
4 |
Elmhurst |
4 |
Franklin Park |
Game # |
Mon. July 23 |
Time |
Field |
Score |
12U - 1 |
Villa Park @ River Forest |
6:00 PM |
Redmond N |
8 - 7 |
12U - 2 |
Bensenville @ Elmhurst |
8:15 PM |
Redmond N |
11 - 2 |
|
Tue. July 24 |
|
|
|
12U - 3 |
Villa Park vs. Bensenville * |
6:00 PM |
DiOrio #3 |
16 - 4 |
12U - 4 |
River Forest vs. Elmhurst * |
6:00 PM |
DiOrio #5 |
10 - 6 |
12U - 5 |
Welles Park @ Westdale |
6:00 PM |
Redmond N |
9 - 2 |
12U - 6 |
Bloomingdale @ Franklin Park |
8:15 PM |
Redmond N |
14 - 3 |
|
Wed. July 25 |
|
|
|
12U - 7 |
Westdale vs. Franklin Park * (tie) |
6:00 PM |
Redmond N |
11 - 11 |
12U - 8 |
Welles Park vs. Bloomingdale * |
8:15 PM |
Redmond N |
6 - 5 |
|
Thu. July 26 |
|
|
|
12U - 9 |
River Forest @ Bensenville (tie) |
6:00 PM |
Redmond N |
12 - 12 |
12U - 10 |
Elmhurst @ Villa Park |
8:15 PM |
Redmond N |
11 - 3 |
|
Fri. July 27 |
|
|
|
12U - 11 |
Franklin Park @ Welles Park |
6:00 PM |
Redmond N |
8 - 7 |
12U - 12 |
Westdale @ Bloomingdale |
8:15 PM |
Redmond N |
11 - 6 |
|
Sat. July 28 |
|
|
|
12U - 13 |
Welles Park @ Villa Park |
12:30 PM |
Redmond N |
7 - 0 (f) |
12U - 14 |
Bensenville @ Bloomingdale |
3:00 PM |
Redmond N |
10 - 8 |
12U - 15 |
Westdale @ Elmhurst |
5:30 PM |
Redmond N |
8 - 7 |
12U - 16 |
River Forest @ Franklin Park |
8:00 PM |
Redmond N |
7 - 5 |
|
Sun. July 29 |
|
|
|
12U - 17 |
Welles Park vs. Bensenville * |
9:00 AM |
Redmond N |
17 - 3 |
12U - 18 |
Villa Park vs. Bloomingdale * |
11:30 AM |
Redmond N |
4 - 3 |
12U - 19 |
Westdale vs. River Forest * |
2:00 PM |
Redmond N |
20 - 13 |
12U - 20 |
Elmhurst vs. Franklin Park * |
4:30 PM |
Redmond N |
9 - 4 |
* Coin flip determines home team. |
||||
** Higher Seed is Home Team Or If Same Seed Then Coin Flip Determines Home Team |
12U Pool Standings
Final
Division A |
W | L | T | RA | RF |
Division B |
W | L | T | RA | RF | ||
1 | Elmhurst | 3 | 0 | 0 | 11 | 32 | 1 | Franklin Park | 2 | 0 | 1 | 21 | 33 |
2 | River Forest | 1 | 1 | 1 | 29 | 26 | 2 | Westdale | 1 | 1 | 1 | 26 | 24 |
3 | Villa Park | 1 | 2 | 0 | 23 | 26 | 3 | Bloomingdale | 1 | 2 | 0 | 30 | 15 |
4 | Bensenville | 0 | 2 | 1 | 39 | 18 | 4 | Welles Park | 1 | 2 | 0 | 16 | 21 |
12U Tournament Standings
Final
1 | Franklin Park |
2 | Elmhurst |
3 | Westdale |
4 | River Forest |
5 | Bloomingdale |
6 | Villa Park |
7 | Welles Park |
8 | Bensenville |
14U Schedule and Results
|
Division A |
|
Division B |
1 |
Westdale |
1 |
OPRF |
2 |
Bensenville |
2 |
Wasco |
3 |
Buffalo Grove |
3 |
Des Plaines |
4 |
Villa Park |
4 |
Melrose Park |
Game # |
Mon. July 23 |
Time |
Field |
Score |
14U - 1 |
Westdale @ Bensenville |
6:00 PM |
Fenton HS |
9 - 1 |
14U - 2 |
Buffalo Grove @ Villa Park |
6:00 PM |
Redmond S |
12 - 6 |
14U - 3 |
OPRF @ Wasco |
8:15 PM |
Redmond S |
6 - 0 |
|
Tue. July 24 |
|
|
|
14U - 4 |
Bensenville vs. Villa Park * |
6:00 PM |
Fenton HS |
12 - 11 |
14U - 5 |
Westdale vs. Buffalo Grove * |
6:00 PM |
Redmond S |
7 - 6 |
14U - 6 |
Des Plaines @ Melrose Park |
8:15 PM |
Redmond S |
12 - 0 |
|
Wed. July 25 |
|
|
|
14U - 7 |
OPRF vs. Des Plaines * |
6:00 PM |
Redmond S |
4 - 3 |
14U - 8 |
Wasco vs. Melrose Park * |
8:15 PM |
Redmond S |
8 - 2 |
|
Thu. July 26 |
|
|
|
14U - 9 |
Bensenville @ Buffalo Grove |
6:00 PM |
Redmond S |
12 - 9 |
14U - 10 |
Villa Park @ Westdale |
8:15 PM |
Redmond S |
7 - 6 |
|
Fri. July 27 |
|
|
|
14U - 11 |
Melrose Park @ OPRF |
6:00 PM |
Redmond S |
13 - 2 |
14U - 12 |
Wasco @ Des Plaines |
8:15 PM |
Redmond S |
12 - 7 |
|
Sat. July 28 |
|
|
|
14U - 13 |
OPRF @ Bensenville |
12:00 PM |
Redmond S |
11 - 3 |
14U - 14 |
Villa Park @ Des Plaines |
2:30 PM |
Redmond S |
14 - 4 |
14U - 15 |
Wasco @ Buffalo Grove |
5:00 PM |
Redmond S |
8 - 7 |
14U - 16 |
Westdale @ Melrose Park |
7:30 PM |
Redmond S |
3 - 2 |
|
Sun. July 29 |
|
|
|
14U - 17 |
Bensenville vs. Des Plaines * |
10:00 AM |
Redmond S |
9 - 6 |
14U - 18 |
OPRF vs. Villa Park * |
12:30 PM |
Redmond S |
6 - 4 |
14U - 19 |
Westdale @ Buffalo Grove |
3:00 PM |
Redmond S |
11 - 9 |
14U - 20 |
Wasco @ Melrose Park |
5:30 PM |
Redmond S |
4 - 3 |
* Coin flip determines home team. |
||||
** Higher Seed is Home Team Or If Same Seed Then Coin Flip Determines Home Team |
14U Pool Standings
Final
Division A |
W | L | T | RA | RF |
Division B |
W | L | T | RA | RF | ||
1 | Buffalo Grove | 3 | 0 | 0 | 21 | 31 | 1 | Melrose Park | 3 | 0 | 0 | 4 | 33 |
2 | Westdale | 2 | 1 | 0 | 14 | 22 | 2 | Wasco | 2 | 1 | 0 | 15 | 20 |
3 | Bensenville | 1 | 2 | 0 | 32 | 22 | 3 | Des Plaines | 1 | 2 | 0 | 27 | 11 |
4 | Villa Park | 0 | 3 | 0 | 31 | 23 | 4 | OPRF | 0 | 3 | 0 | 23 | 5 |
14U Tournament Standings
Final
1 | Melrose Park |
2 | Wasco |
3 | Westdale |
4 | Buffalo Grove |
5 | Villa Park |
6 | OPRF |
7 | Bensenville |
8 | Des Plaines |
2018 Bensenville Summer Slugfest
Tournament
Rules
• Bases: 60'
• Pitchers Plate: 39'
• Pitchers Circle: 8' diameter
1. Games will be 6 innings in length (unless shortened by time limit).
2. 15 players per roster maximum. Players may only be rostered on one tournament team.
3. Copies of birth certificates must be presented at check-in and must be available during the course of the tournament.
4. Everyone will play at least 5 games (weather permitting).
5. Each team will provide 1 game ball for each game. A tournament coordinator will provide game balls for every team at the start of tournament.
6. Team trophy to 1st and 2nd place.
7. Individual trophies for 1st and 2nd. All participants will receive tournament tee shirts.
8. The diamond shall not be used by either team prior to the start of the game. All warm ups should be in the outfield grass or outside of the foul lines within the infield.
9. Coach must pitch from inside pitcher’s circle (any part of body) and leave immediately after ball is hit.
10. Coaches pitch 5 pitches, if the ball is not put in fair territory the player is out. If the player swings and misses three times then the player is out.
11. The coach that is pitching is considered fair territory and the ball must be played if the ball strikes the coach.
12. Play is dead when the ball is in a player’s possession (and held) inside the pitcher’s circle. Base runners will be awarded the next base if they are more than 1/2 of the way when play is called dead (umpires judgment).
13. The infield fly rule is not in effect.
14. The maximum allowed runs per inning is 6 except for the final inning. Teams are not limited in the final inning. The final inning may be called early by the umpire due to time constraints.
15. Slaughter rule is 12 runs after 4 innings (3½ if home team is winning).
16. Lead-offs are not allowed. Base runners must wait until the ball is hit. Runners who are caught leaving early will be called out. Warnings will not be issued.
17. Home team (or team listed second) occupies 3rd base dugout. Visitor (or team listed first) occupies 1st base dugout.
18. Must start game with at least 9 players and end with at least 9 players. Failure to do so will result in a forfeit.
19. All managers must submit their line-up to the opposing manager before the game starts.
20. Players in uniform may not sit more than 2 consecutive innings.
21. A continuous batting order will be used and free defensive substitution is allowed.
22. Players must slide to avoid contact or may be called out.
23. Any player that leaves before the end of the game will be an out; injured players will be skipped in the lineup. If a player is skipped in the batting order then he may not return.
24. Players may not wear any type of jewelry including watches, rings, pins, earrings, etc.
25. Players arriving late to the game may be added to the end of the batting order but must be there before the end of the lineup has batted or they cannot play.
26. There will be a time limit of 90 seconds between half innings.
27. Teams may pull their catcher from base and replace him with the last batted or fielded out at any time. Catchers MUST be replaced with the last batted or fielded out when there are 2 outs.
28. All bats are legal.
29. Games must go a minimum of 4 innings (3½ if home team is winning) to be considered as have reached regulation.
30. All games have a time limit (except Championship) … a new inning cannot be started after 1 hour 45 minutes. Games may end in a tie during pool play (if played to regulation) but must be played to completion during bracket play.
31. The “California Rule” is in effect for tie games after regulation or if the time limit has been reached during bracket play. The last out from the previous inning (last batter) starts on 2nd base with 1 out. When the California rule is in effect, the catcher may not be pulled from base to prepare for the next inning.
32. Ground rules will be gone over by umpires prior to the game
33. There will be a 10 minute grace period after the scheduled start time for teams who do not have 9 players at game time. The game will be declared a forfeit after this grace period.
34. Games decided by forfeit will be recorded as 7-0.
35. Intentional walks are allowed. The plate umpire must be notified and no pitches are required.
36. There is a maximum of four coaches allowed in the dugout including the scorekeeper.
37. If any discrepancies occur during a game, a tournament coordinator will decide the outcome before play resumes. This is only for rules, not umpire calls.
38. Scorekeepers must verify score after each inning.
39. Lightning Rule: When thunder is heard or a cloud-to-ground lightning bolt is seen, play shall be suspended for at least 20 minutes. Any subsequent thunder or lightning after the beginning of the 20 minute count shall reset the clock and another 20 minute count shall begin.
40. Tie Breakers:
1. Head to
Head.
2. Total runs allowed.
3. Total runs scored.
• Bases: 60'
• Pitchers Plate: 46'
• Pitchers Circle: 8’ Diameter
1. Games will be 6 innings in length (unless shortened by time limit).
2. 15 players per roster maximum. Players may only be rostered on one tournament team.
3. Copies of birth certificates must be presented at check-in and must be available during the course of the tournament.
4. Everyone will play at least 5 games (weather permitting).
5. Each team will provide 1 game ball for each game. A tournament coordinator will provide game balls for every team at the start of tournament.
6. Team trophy to 1st and 2nd place.
7. Individual trophies for 1st and 2nd. All participants will receive tournament tee shirts.
8. The diamond shall not be used by either team prior to the start of the game. All warm ups should be in the outfield grass or outside of the foul lines within the infield.
9. Pitchers will be allowed to pitch no more than 2 innings per game.
10. Pitchers must be removed if they hit two batters in the same inning.
11. 1 pitch constitutes 1 inning pitched.
12. Pitcher must be removed after second coach’s visit in an inning.
13. Base stealing (including home) is allowed. Stealing after a walk (continuation of the walk) is not allowed.
14. Lead-offs are not allowed. Base runners must wait until the ball crosses the plate. Runners who are caught leaving early will be called out. Warnings will not be issued.
15. The dropped 3rd strike rule is not in effect.
16. The infield fly rule is not in effect.
17. Players must slide to avoid contact or may be called out.
18. Slaughter rule is 12 runs after 4 innings (3½ if home team is winning).
19. Home team (or team listed second) occupies 3rd base dugout. Visitor (or team listed first) occupies 1st base dugout.
20. Must start game with at least 9 players and end with at least 9 players. Failure to do so will result in a forfeit.
21. All managers must submit their line-up to the opposing manager before the game starts.
22. Players in uniform may not sit more than 2 consecutive innings.
23. A continuous batting order will be used and free defensive substitution is allowed.
24. Play is dead when the ball is in a player’s possession (and held) in the pitcher's circle. Base runners will be awarded the next base if they are more than 1/2 of the way when play is called dead (umpires judgment). This rule does not apply on an attempted steal.
25. Any player that leaves before the end of the game will be an out; injured players will be skipped in the lineup. If a player is skipped in the batting order then he may not return.
26. Players may not wear any type of jewelry including watches, rings, pins, earrings, etc.
27. Players arriving late to the game may be added to the end of the batting order but must be there before the end of the line-up has batted or they cannot play.
28. Pitchers are allowed 5 warm-up pitches between innings. New pitchers are allowed 8 warm-up pitches.
29. Teams may pull their catcher from base and replace him with the last batted or fielded out at any time. Catchers MUST be replaced with the last batted or fielded out when there are 2 outs.
30. All bats are legal.
31. Games must go a minimum of 4 innings (3½ if home team is winning) to be considered as have reached regulation.
32. All games have a time limit (except Championship) … a new inning cannot be started after 1 hour 45 minutes. Games may end in a tie during pool play (if played to regulation) but must be played to completion during bracket play.
33. The “California Rule” is in effect for tie games after regulation or if the time limit has been reached during bracket play. The last out from the previous inning (last batter) starts on 2nd base with 1 out. When the California rule is in effect, the catcher may not be pulled from base to prepare for the next inning.
34. Ground rules will be gone over by umpires prior to the game.
35. There will be a 10 minute grace period after the scheduled start time for teams who do not have 9 players at game time. The game will be declared a forfeit after this grace period.
36. Games decided by forfeit will be recorded as 7-0.
37. Intentional walks are allowed. The plate umpire must be notified and no pitches are required.
38. There is a maximum of four coaches allowed in the dugout including the scorekeeper.
39. If any discrepancies occur during a game, a tournament coordinator will decide the outcome before play resumes. This is only for rules, not umpire calls.
40. Scorekeepers must verify score after each inning.
41. Lightning Rule: When thunder is heard or a cloud-to-ground lightning bolt is seen, play shall be suspended for at least 20 minutes. Any subsequent thunder or lightning after the beginning of the 20 minute count shall reset the clock and another 20 minute count shall begin.
42. Tie Breakers:
1. Head to
Head.
2. Total runs allowed.
3. Total runs scored.
• Bases: 70'
• Pitchers Plate: 48'
1. Games will be 7 innings in length (unless shortened by time limit).
2. 15 players per roster maximum. Players may only be rostered on one tournament team.
3. Copies of birth certificates must be presented at check-in and must be available during the course of the tournament.
4. Everyone will play 5 games (weather permitting).
5. Each team will provide 1 game ball for each game. A tournament coordinator will provide game balls for every team at the start of tournament.
6. Team trophy to 1st and 2nd place.
7. Individual trophies for 1st and 2nd. All participants will receive tournament tee shirts.
8. The diamond shall not be used by either team prior to the start of the game. All warm ups should be in the outfield grass or outside of the foul lines within the infield.
9. Pitchers will be allowed to pitch 3 innings per game.
10. Pitchers must be removed if they hit two batters in an inning or three batters during their stay on the mound.
11. 1 pitch constitutes 1 inning pitched.
12. Pitcher must be removed after second coach’s visit in an inning. Pitcher must be removed after third visit during the pitcher’s stay on the mound.
13. Lead-offs are allowed.
14. Balk rules are in effect … 1 warning per team.
15. Dropped 3rd strike rule is in effect.
16. Infield fly rule is in effect.
17. Players must slide to avoid contact or may be called out.
18. Slaughter Rule is 10 runs after 5 innings (4½ if home team is winning).
19. Home team (or team listed second) occupies 3rd base dugout. Visitor (or team listed first) occupies 1st base dugout.
20. Must start game with at least 9 players and end with at least 9 players. Failure to do so will result in a forfeit.
21. All managers must submit their line-up to the opposing manager before the game starts.
22. Players in uniform may not sit more than 3 consecutive innings.
23. A continuous batting order will be used and free defensive substitution is allowed.
24. Any player that leaves before the end of the game will be an out; injured players will be skipped in the lineup. If a player is skipped in the batting order then he may not return.
25. Players may not wear any type of jewelry including watches, rings, pins, earrings, etc.
26. Players arriving late to the game may be added to the end of the batting order but must be there before the end of the line-up has batted or they cannot play.
27. Pitchers are allowed 5 warm-up pitches between innings. New pitchers are allowed 8 warm-up pitches.
28. Teams may pull their catcher from base and replace him with the last batted or fielded out at any time. Catchers MUST be replaced with the last batted or fielded out when there are 2 outs.
29. All bats are legal.
30. Games must go a minimum of 5 innings (4½ if home team is winning) to be considered as have reached regulation.
31. All games have a time limit (except Championship) … a new inning cannot be started after 1 hour 45 minutes. Games may end in a tie during pool play (if played to regulation) but must be played to completion during bracket play.
32. The “California Rule” is in effect for tie games after regulation or if the time limit has been reached during bracket play. The last batted out from the previous inning starts on 2nd base with 1 out. When the California rule is in effect, the catcher may not be pulled from base to prepare for the next inning.
33. Ground rules will be gone over by umpires prior to the game.
34. There will be a 10 minute grace period after the scheduled start time for teams who do not have 9 players at game time. The game will be declared a forfeit after this grace period.
35. Games decided by forfeit will be recorded as 7-0.
36. Intentional walks are allowed. The plate umpire must be notified and no pitches are required.
37. There is a maximum of four coaches allowed in the dugout including the scorekeeper.
38. If any discrepancies occur during a game, a tournament coordinator will decide the outcome before play resumes. This is only for rules, not umpire calls.
39. Scorekeepers must verify score after each inning.
40. Lightning Rule: When thunder is heard or a cloud-to-ground lightning bolt is seen, play shall be suspended for at least 20 minutes. Any subsequent thunder or lightning after the beginning of the 20 minute count shall reset the clock and another 20 minute count shall begin.
41. Tie Breakers:
1. Head to Head Competition.
2. Least amount of runs given up.
3. Total runs scored.
• Bases: 90'
• Pitchers Plate: 60' 6''
1. Games will be 7 innings in length (unless shortened by time limit).
2. 15 players per roster maximum. Players may only be rostered on one tournament team.
3. Copies of birth certificates must be presented at check-in and must be available during the course of the tournament.
4. Everyone will play 5 games (weather permitting).
5. Each team will provide 1 game ball for each game. A tournament coordinator will provide game balls for every team at the start of tournament. Umpires will provide additional balls if needed.
6. Team trophy to 1st and 2nd place.
7. Individual trophies for 1st and 2nd. All participants will receive tournament tee shirts.
8. The diamond shall not be used by either team prior to the start of the game. All warm ups should be in the outfield grass or outside of the foul lines within the infield.
9. Pitchers will be allowed to pitch a maximum of 3 innings per game.
10. Pitchers must be removed if they hit two batters in an inning or three batters during their stay on the mound.
11. 1 pitch constitutes 1 inning pitched.
12. Pitcher must be removed after second coach’s visit in an inning. Pitcher must be removed after third visit during the pitcher’s stay on the mound.
13. Lead-offs are allowed.
14. Balk rules are in effect … 1 warning per team.
15. Dropped 3rd strike rule is in effect.
16. Infield fly rule is in effect.
17. Players must slide to avoid contact or may be called out.
18. Slaughter Rule is 10 runs after 5 innings (4½ if home team is winning).
19. Home team (or team listed second) occupies 3rd base dugout. Visitor (or team listed first) occupies 1st base dugout.
20. Must start game with at least 9 players and end with at least 9 players. Failure to do so will result in a forfeit.
21. All managers must submit their line-up to the opposing manager before the game starts.
22. Players in uniform may not sit more than 3 consecutive innings.
23. A continuous batting order will be used and free defensive substitution is allowed.
24. Any player that leaves before the end of the game will be an out; injured players will be skipped in the lineup. If a player is skipped in the batting order then he may not return.
25. Players may not wear any type of jewelry including watches, rings, pins, earrings, etc.
26. Players arriving late to the game may be added to the end of the batting order but must be there before the end of the lineup has batted or they cannot play.
27. Pitchers are allowed 5 warm-up pitches between innings. New pitchers are allowed 8 warm-up pitches.
28. Teams may pull their catcher from base and replace him with the last batted or fielded out at any time. Catchers MUST be replaced with the last batted or fielded out when there are 2 outs.
29. All bats are legal.
30. Games must go a minimum of 5 innings (4½ if home team is winning) to be considered as have reached regulation.
31. All games have a time limit (except Championship) … a new inning cannot be started after 1 hour 45 minutes. Games may end in a tie during pool play (if played to regulation) but must be played to completion during bracket play.
32. The “California Rule” is in effect for tie games after regulation (bracket play only) or if the time limit has been reached. The last batted out from the previous inning starts on 2nd base with 1 out. When the California rule is in effect, the catcher may not be pulled from base to prepare for the next inning.
33. Ground rules will be gone over by umpires prior to the game.
34. There will be a 10 minute grace period after the scheduled start time for teams who do not have 9 players at game time. The game will be declared a forfeit after this grace period.
35. Games decided by forfeit will be recorded as 7-0.
36. Intentional walks are allowed. The plate umpire must be notified and no pitches are required.
37. There is a maximum of four coaches allowed in the dugout including the scorekeeper.
38. If any discrepancies occur during a game, a tournament coordinator will decide the outcome before play resumes. This is only for rules, not umpire calls.
39. Scorekeepers must verify score after each inning.
40. Lightning Rule: When thunder is heard or a cloud-to-ground lightning bolt is seen, play shall be suspended for at least 20 minutes. Any subsequent thunder or lightning after the beginning of the 20 minute count shall reset the clock and another 20 minute count shall begin.
41. Tie Breakers:
1. Head to Head
Competition.
2. Least amount of runs given up.
3. Total runs scored.
Jason Sabala
630-935-1234
fbcoach1969@gmail.com
Martin O’Connell
847-238-2217
martyoconnell@gmail.com
BBAA Hotline
Rainout Info.
630-595-4797
(option #3)