Girls Softball Rules
Updated 04/16/2008
10U
Five Star Girls' Fast Pitch Softball League Rules
12U and 15U
Printable:
MS
Word Adobe PDF
Updated
April 16, 2008
GENERAL
Most regularly scheduled games will have a scheduled starting time of
6:00 PM. A 15-minute grace period will be given in the event a team does
not have enough players to start a game. After a 15-minute wait, the
game will be forfeited. All weekday games must be started no later than
6:15 PM for weekday games scheduled for 6:00 PM.
ุ
Regular
season games - No new innings may start after one (1) hour 45 mins
(1hr,45mins) from the scheduled start time - not actual start of game.
o
ex:
Game is schedule to begin at 2pm, at 3:45pm no new innings.
ุ
Playoff
games No new innings may start after two (2) for the scheduled start
time not actual start of game.
o
ex:
Game is schedule to begin at 2pm, at 4pm no new innings.
Some games will played under the lights and will have starting times of
7:00, 7:30, 7:45, and 8:00 PM, or as otherwise noted on the schedule.
All night games must start within 15 minutes of the scheduled starting
time or the game will be forfeited.
A regulation game for the 12U league is 3 and 1/2 innings if the home
team is ahead and 4 innings if the visiting team is ahead. For the 15U
league, a regulation game is 4 and 1/2 innings if the home team is ahead
and 5 innings if the visiting team is ahead.
A regulation game that is tied after the minimum number or more of
completed innings and is halted by the umpire shall be resumed from the
exact point that play was halted.
In the case where the game was stopped during an incomplete inning, the
game ends as of the last previously completed inning in which the
following situations apply:
- The visiting team scores one or more runs to tie the
score in the incomplete inning and the home team does not score in the
incomplete inning, or
- The visiting team scores one or more runs to take the
lead in the incomplete inning and the home team does not tie the score
or retake the lead in the incomplete inning.
Once a game becomes a regulation game and it is called with the home
team taking the lead in an incomplete inning, the game ends and the home
team is the winner.
Dates and starting times for all other weekend games and makeup games
will be scheduled or determined. All time limits and forfeit rules will
apply to these games.
Cancellation or rescheduling of any league game will only be allowed
under special circumstances and will require the approval of the home
team league commissioner.
All A.S.A rules will apply unless otherwise noted below.
GENERAL RULES
(A) A team must be able to field 8 players or forfeit the game. If
neither team has 8 players, the game will count as a forfeit for both
teams. In the event both team managers wish to play the game with both
teams fielding 8 players, the game will count as played.
A team must have 8 players to start the game. The 9th
batting position will be considered an automatic out in the event the
game is played with 8 players.
A continuous batting order will be used.
(B) If a team starts the game with 8 players and loses a player due to
injury, the game will be suspended and continued from the point of
suspension at a later date.
(C) If a team cannot field 9 players from it's own roster, the manager
may call up players from a lower league to make up a 9-player roster.
If, at game time, the team is able to field 9 players from it's own
roster, the call up player will still play and will be added to the
bottom of the batting order.
(D) Players brought up from a lower level team must wear their own
uniform and be placed at the bottom of the batting order. In the event a
rostered player arrives late, she will be added to the bottom of the
batting order. The call up player will remain in the batting order where
she was originally placed.
(E) A call up player cannot be used as a pitcher.
(F) A call up player cannot play if that player has a scheduled game for
the team on which she is normally rostered.
(G) All players must play a minimum of 3 defensive innings.
(H) No switching of players among teams will be permitted.
(I) The length of the game will be 7 innings for the 15U league and 6
innings for the 12U league.
(J) There will be 90 seconds between innings. A new pitcher
starting an inning will be allowed 5 warm-up pitches, while a pitcher
from the previous inning will be given 5 warm-up pitches.
Pitching Rules
A.S.A pitching rules will apply.
ุ
Must
use Windmill
ุ
No step
back
ุ
No
Sling shot
ุ
No side
arm pitching
ุ
Start
both feet on rubber
ุ
Can
take one off with pitch
ุ
Can
drag one foot
A pitcher can only pitch a maximum of 4 innings per game. One pitch is
considered an inning.
A starting pitcher can be brought back to pitch after being removed only
once per game. An injured pitcher may be removed and returned with no
penalty provided she returns to the game as a pitcher immediately upon
being able to continue play. In the event the starting pitcher is
injured, the relief pitcher is then designated as the starter and is
allowed to be removed once and return to pitch.
Intentional walks are allowed for the 15U league; however, the batter
must be pitched to. No intentional walks will be permitted in the 12U
league.
For the 12U & 15U divisions, if a pitcher hits 3 batters in 1 inning,
she must be removed as a pitcher for the remainder of the inning. If a
pitcher hits 5 batters in a game, she must be removed for the remainder
of the game.
An illegal pitch is a ball, unless the batter swings at the pitch. No
base advancement will be allowed on an unhit illegal pitch. In the 12U
league, 1 warning will be given to each pitcher for an illegal pitch.
The pitching rubber will be set at 40 feet for the 12U league and at 40
feet for the 15U league.
Base Running and
Stealing Bases
If a base runner does not slide, she must avoid contact with a defensive
player or be called out. Incidental contact is at the discretion of the
umpire. A runner does not have to slide if there is no play being made
at the base.
Stealing of bases will be allowed.
Stealing will be allowed upon the release of the pitch by the pitcher.
The runner will be called out if she leaves early in the judgment of the
umpire.
A courtesy runner will be allowed for the catcher only if she is
on base and there are 2 outs. This is mandatory. Courtesy
runner must be the last player to be called out in the inning.
Dropped third strikes will be permitted when first base is unoccupied or
when there are 2 outs.
The base lines and the diamond dimensions will be set at 60 feet between
bases.
Each batter and runner must wear a helmet with a facemask.
Stealing after a walk is allowed. Once the player rounds first, she
must continue to the next base until a play is made on her. If she
doesnt continue, the umpire will call her out.
Batters must move out of the way if there is a play at the plate.
Manager
Responsibilities
Managers shall contact the opposing team manager when questionable
weather of field conditions exists. The home team manager will decide if
the game will be played or cancelled. The decision to cancel the game
must be made by 4:45 PM on weekdays to allow for the opposing manager to
contact his/her players. This will allow time for the home team to
cancel the umpire also.
Managers are responsible for advising the opposing team manager of their
lineups prior to the start of the game.
The home team manager is responsible for setting up the diamond
including the bases and the pitching rubber.
The home team will supply 2 yellow ASA approved game balls prior to the
start of the game, one new and one in good condition. The home team
keeps the balls after the game.
The
home team will get the playing field for practice first. The visiting team
will be given the field for warm up at least 15 minutes prior to the
scheduled game time. In the event the field is late in being set up, the
home team warm up time is penalized accordingly. The visiting team should
always be given 15 minutes to warm up.
The
home team is the official scorekeeper and will occupy the third base dugout.
It is recommended that after each inning that both teams check scores with
each other.
Only
umpires may call a time out during a game. Only managers, field coached, and
players in the game may request a time out.
Only
managers may discuss rules or decisions with the umpires (NO COACHES). All
calls are the judgement of the umpire and may not be questioned. All
decisions by the umpire are final and no appeals or protest will be
allowed.
Participant and Fan
Conduct
The
manager is responsible for the conduct of his or her team and fans. No
taunting of opposing team players will be allowed. The umpire may eject a
player, coach, manager, or spectator from the game. Ejection from the game
is interpreted by the league officers as "Conduct detrimental to the best
interest of the players and the league". The ejected individual is subject
to suspension for 1 or more games as voted by the league officers. Unless
the ejected individual requests a hearing, the league officers will elect to
conduct or not conduct a hearing and vote on the question of suspension.
Suspension shall be served as specifically directed by the league officers.
Managers should assist umpires in keeping parents and fans from behind the
backstop. Cheering by players should be directed to their teammates and not
the other team. Cheering or talking by the catcher during the pitch is not
allowed.
Managers are reminded that they may be permanently removed for just cause
after a fair hearing and with a majority vote of the league officers.
The
person or persons ejected from the game has 5 minutes to leave the field or
park.
Scoring/Slaughter Rules
One
half inning will consist of 3 outs or 6 runs. This applies to all innings
with the exception of the last inning, which allows unlimited runs. In the
event of a time limit situation, the unlimited run rule will apply to the
inning called the last inning. The call must be made prior to the start of
the inning. Both managers and umpires must agree that the inning is the last
inning and the unlimited run rule is in effect.
If
after 4 1/2 innings, the home team is ahead by 15 or more runs, the game is
over. If the visiting team is ahead by 15 or more runs after the 5th inning,
the game is over. After the 5th inning, when a team is ahead or behind by 15
or more runs and has completed its turn at bat in that inning, the game is
considered over. For the 12U league, the slaughter rule is in effect after 3
1/2 innings if the home team is ahead and the 4th inning if the visiting
team is ahead.
All
forfeited games will be scored 7-0.
Five Star Girls' Fast Pitch Softball League Rules
10U (Minor Division)
Printable: MS
Word Adobe PDF
Updated
April 16, 2008
1.
The nine
batter rule is not in effect.
2.
Game time
limits:
Most regularly scheduled games will have a scheduled
starting time of 6:00 PM. A 15-minute grace period will be given in the
event a team does not have enough players to start a game. After a 15-minute
wait, the game will be forfeited. All weekday games must be started no later
than 6:15 PM for weekday games scheduled for 6:00 PM.
ุ
Regular
season games - No new innings may start after one (1) hour 45 mins
(1hr,45mins) from the scheduled start time - not actual start of game.
o
ex: Game
is schedule to begin at 2pm, at 3:45pm no new innings.
ุ
Playoff
games No new innings may start after two (2) for the scheduled start time
not actual start of game.
o
ex: Game is
schedule to begin at 2pm, at 4pm no new innings.
Some games will played under the lights and will have
starting times of 7:00, 7:30, 7:45, and 8:00 PM, or as otherwise noted on
the schedule. All night games must start within 15 minutes of the scheduled
starting time or the game will be forfeited.
3.
No lead off
is allowed. Runner must wait for the ball to cross the plate before leaving
their base. If a runner leaves early, a team warning will be issued, the
second offense will be given an out. If runner leaves early and the ball
was hit, then the runner who left early will be called out and the batter
will be allowed the number of bases they have advanced. All the other
status of runners who leave early will be controlled by the current ASA rule
book.
4.
Runners may
steal only one base after the ball crosses the plate. A runner at third
base may not take home on any over throws by the catcher while making a play
at any other base. If runners are on 2nd and 1st and
the runner on 2nd did not steal, then both runners can steal at
the same time.
5.
If the ball
gets away from the pitcher on a throw back to the mound or the pitcher
leaves the mound for any reason, then the runners can advance at their own
risk, ONLY if they have not stolen a base. No stealing home.
6.
If the
catcher causes a runner to move back towards the base she was leaving and
throws the ball back to the mound, then the runners must go back to that
base.
7.
No
intentional walks are allowed.
8.
Borrowed
players may not pitch.
9.
NO
infield fly rule is in force.
10.
A (5) run
maximum per half inning rule will apply. In addition a slaughter rule is in
effect. If after 4 innings, (3 if the home team is ahead), one team has a
lead of 15 runs or more, the manager of the team with the least runs must
concede the victory to the opposing team. ONLY in the sixth inning
unlimited runs.
11.
No player
may pitch more than 4 innings in any one game and only the starting pitcher
may return to a game.
ุ
Bunting
Okay
ุ
Basepath
60
ุ
Pitching
Rubber 35
ุ
Continuous
Batting Order
ุ
Pitching
o
Must use
Windmill
o
No step
back
o
No Sling
shot
o
No side arm
pitching
o
Start both
feet on rubber
o
Can take
one off with pitch
o
Can drag
one foot
ุ
Pitching
rules
o
4 innings
for starter
o
Only
starter can re-enter game (one time only)
o
3 hit
batters out for 1 inning
o
4 hit
batters no pitching for game
ุ
One base on
an overthrow to any base. Runner can be thrown out at 2nd base.
ุ
No run
downs. If you take one step back to base you must return to that base.
ุ
No changing
directions
ุ
Umpire
conference will always be with both coaches. No one coach conferences.
ุ
No bad
cheering against other team. Cheer for your team only.
ุ
Can play
with 8 players. If only 7 show up take loss but can still play game.
ุ
11
non-padded ball will be used (yellow only)
ุ
Home team
is responsible for field set-up and supplying a ball that is in great
condition.
ุ
Home team
is responsible for re-scheduling rain-outs including UMPIRE.
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